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3D Modeling

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Pochacco 3D Model

Modeled - Texturing - Rendering

These renders were practiced working in the Arnold render engine nested in Maya. The goal was to recreate an existing object and recreating it in Maya and then applying all the appropriate lighting and materials to make it have a near perfect resemblance.

Spaceman 3D Model 

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This was a 3D model I designed for the Operation Exploration board game as the player pieces making sure everything was properly sized and that the game pieces fit with the dimensions and theme of the game and then the board and their sizes.

Modeled - Designed - Conceptualized​
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Bowler
3D Model 

Designed - Modeled - Rigged

Bowler is a character I created under the guidance of Ashe Cosette. I had a lot of trouble since he was my first character I modeled and rigged. I wanted him to fit alongside characters like Betty Bop and Felix The Cat.

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